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AI Insights · Timothy · October 2024

Top 5 2D Anime Games Performance in Australia Q3 2024

Discover the performance trends of the top 2D anime games in Australia for Q3 2024, including downloads, revenue, and active users metrics.

Top 5 2D Anime Games Performance in Australia Q3 2024

In the third quarter of 2024, the top 2D anime games on the unified platform in Australia demonstrated varying performance trends in terms of downloads, revenue, and weekly active users. Here, we explore the detailed metrics for each game, based on data from Sensor Tower.

YOYO Decor Life: Room Makeover by Beijing Sanyi Mutual Entertainment Technology Development Co., Ltd. saw a fluctuating revenue pattern, peaking at around $66 in mid-August. Downloads initially hovered above 3K but experienced a decline, dropping to approximately 2.1K by the end of September. Meanwhile, weekly active users increased steadily from about 16.6K to 22.6K during the quarter.

Hero Wars: Alliance RPG from Nexters Global LTD reported a notable revenue spike, reaching about $56K in the last week of September. Downloads showed a slight downward trend, starting at 2.4K and fluctuating to finish around 2.4K again. Weekly active users saw a minor decrease, starting at 13K and ending at approximately 12.9K.

Annoying Puzzle Game, developed by Tu Nguyen Ngoc, had a late start in revenue generation, with a sharp increase from $8 in mid-August to $43 by the end of September. Downloads rose steadily from 167 in early July to 4.8K at the quarter's close. Weekly active users followed a similar upward trajectory, starting at 163 and climbing to nearly 13.8K.

Left or right: Magic Dress up by Wejoy Jsc, despite having no revenue data, maintained a download count starting at 3.4K, which then reduced to about 1.4K by September's end. Weekly active users decreased initially from 8.4K to 5.8K before rising back to 6.6K.

Finally, Legend of Mushroom by Joy Net Games experienced strong revenue figures, with a notable high of $56.1K in the second week of July. Downloads varied slightly, starting at 1.3K and tapering off to 993. Weekly active users remained relatively stable, fluctuating around the 50K mark throughout the quarter.

These insights provide a snapshot of the dynamic landscape for 2D anime games in Australia during Q3 2024. For more detailed analysis and information, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024